- Apr 27, 2007 - Check out the Official system requirements of Cubase SX Mac page at Sweetwater — the world's leading music technology and instrument.
- Dec 22, 2015 - You have an old Cubase version and it won't install on your fancy new OS. You need at least Mac OS X 10.5.0 to install this software.
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Here is the official Cubase SX3 documentation released by Steinberg. Of course, this is Steinberg's point of view, not the Espace-Cubase's one,o) Cubase SX3 takes music production to a new level by adding more than 70 new features including powerful Audio Warp Realtime Timestretching, an intuitive Play Order Track, convenient Inplace Editing and many new editing functions.
For the first time, a native music production system combines fullfeatured audio and MIDI recording and editing, virtual instruments and powerful audio mixing with the added flexibility of loop and pattern-based arranging and mixing. Cubase SX3 supports Windows XP and Mac OSX and works with a multitude of audio interfaces. With seamless integration of external audio and MIDI hardware Cubase SX3 re-defines virtual studio technology. Top-10 new features of Cubase SX3. User-definable Color Coding for tracks and VST mixer channels provides more clarity and better orientation – especially in complex projects. (.not a real freeze function, only offline bounce as a macro) Target Customers Cubase SX Users Compared to the previous versions, Cubase SX3 offers major new features and enhancements covering every aspect of music production.
The Time Warp Tool introduced in SX2 now unfolds its full potential when combined with SX3’s powerful Audio Warp features. Fully customizable Workspaces provide individualized working environments. The Inplace Editor makes MIDI event editing faster and more intuitive. The VST mixer now offers more power with the addition of external plugins, extended Freeze functionality and the very useful new color options.
Plus, VSTi audio channels can now be opened directly in the MIDI track inspector. But most importantly, these powerful new features are seamlessly integrated into Cubase’s familiar user interface. Cubase VST Users Steinberg’s creative team kept its word by adding more familiar Cubase VST features to SX3. Long-time Cubase veterans will love the powerful MIDI Device Manager and the part-based Volume Envelopes. Import of MIDI files has been further improved and additional view options – like the optional bars+beats linear display of the project window – offer larger flexibility in customizing the Cubase SX user interface.
All-New Users Cubase SX is already known for its outstanding sound quality, its incredibly powerful VST Engine – the most advanced native audio engine around – and some of the best editing tools available today. Cubase SX3 adds some exciting new creative possibilities that will particularly appeal to users of groove or loop oriented software and hardware sequencers: Steinberg’s new Audio Warp engine and the simply amazing Play Order Track open the doors for anyone with a different and less-traditional approach to making music. Switchers from other platforms While the music technology scene continues to change, still more and more producers and musicians are looking for alternative tools that no longer restrict their workflow to specific operating system platforms, proprietary file and plug-in formats or limited recording and editing techniques. Steinberg has always and will continue to develop products for users, not for platforms.
SX3 reflect this policy by adding more platform-specific optimization, cross-platform compatible file and project handling, and deeper integration of external hardware of any kind. With our attractive cross-grade offers, switching to Cubase SX is the best alternative for anyone who feels that it’s time for a change. Applications Music Composition Cubase SX3 is the perfect environment for any composer, songwriter, and music producer. Regardless of how a creative person approaches music – Cubase SX3 offers the best set of tools for music creation. Cubase SX3 sets a new standard for power and flexibility with the new Audio Warp technology that solves even the most complex tempo matching or tempo correction tasks. The powerful and intuitive Play Order Track now offers a different approach to arranging music. Where other sequencing software forces the user into specific working techniques, Cubase SX3 now has the perfect combination of linear, timeline-based and intuitive pattern-style arranging – seamlessly integrated into the familiar project view.
And with the deepest integration of external audio and MIDI hardware available, Cubase SX3 is truly the center of a modern studio. Surround Music Production and Mixing Cubase SX2 defined a new standard for multi-channel music production. The multi-channel audio path and the smart handling of multi-channel audio files are still unrivaled. Cubase SX3 adds even more flexibility and usability when working in a multi-channel studio setup. The new audition bus provides a separate Audition Bus for previewing, editing or scrubbing audio.
The External FX plugins allows for integration of surround capable signal processors directly into the VST mixer. That’s the Steinberg way of integrating software and hardware in a surround studio environment! Music for Picture For more than a decade Cubase has been the preferred composition and production tool for many film and television composers. Cubase SX3 offers some fantastic new features for writing and arranging music to picture. The whole area of tempo processing has been vastly improved, ranging from one-step tempo matching using the new Process Tempo tool and more the advanced Time Warp Tool to realtime audio warping down to the event level. Cubase SX3 now distinguishes musical from non musical audio and using the new Inplace Editor, single MIDI events and controllers can be edited to picture directly from within the project window.
Loop-based Music Production and Remixing Cubase SX3 opens a new market for Steinberg by adding powerful Audio Warp Realtime Timestretching and pattern-style arranging and editing using the intuitive new Play Order Track to its already powerful feature set. In the past, many existing Cubase owners used additional loop-based, pattern-style sequencers for writing and arranging music based on pre-existing elements such as ACID® loops.
With Cubase SX3, this popular way of working has become an integrated element of one of the most powerful music production systems. Often these users had to transfer their projects to Cubase or use ReWire for mixing in Cubase. Now everything can be done right within Cubase – with the major advantage that everything is kept in sync and up-to-date on the project level and users may go back into recording/editing anytime. Cubase SX3 is now more capable than ever of handling demanding projects in the latest music styles. Especially professional producers will appreciate this combination of intuitive and fast recording / arranging and highest-quality audio processing / mixing. Product Facts. The Inplace Editor unfolded: Single MIDI note and controller events can now be edited directly from within the project window.
One click on the “Edit Inplace” button unfolds or collapses the Inplace Editor. Within the editor, zooming and scrolling can be achieved with a single mouse move in the left-side keyboard area. With the new and expanded Track Inspector, working with Virtual Instruments is even more convenient. If a MIDI track is routed to a VSTi, the VSTi’s audio channel can be displayed in the MIDI tracks inspector.
In fact, all MIDI and audio Inspector elements can be selected at need. For multi-output instruments, any output channel can be displayed. New Volume Envelopes can be used to apply partbased dynamic automation. The Pool Window now has a tempo column as well as a selector to set each audio clip to musical mode. Clips set to “musical” will follow the song’s tempo and tempo changes, whereas “non-musical” clips will always play in their original tempo. The new “ Process Tempo” dialog can be opened from within the tempo track editor.
This tool can be used for fast and accurate tempo processing and tempo matching. This is especially useful when editing music to picture. The VST Connections Window now has a separate tab for “ External FX”. Here, external signal processors can be defined as external plugins for the VST mixer. The new realtime Audio Warp tools allow for extremely deep and accurate tempo matching and tempo editing.
If an audio file contains tempo information (such as ACID® files), these can be directly imported into a project. ACID® files automatically pick up the song’s tempo.
If the tempo/time signature of an audio clip is known but not included in the file, it can be typed in manually in the pool or audio editor. For audio clips with unknown tempo or time signature, a tempo definition tool can be used to define the clip’s tempo. Using the Time Warp Tool, the global tempo map can be matched to a free-form audio file. On the other hand, a free form audio file can be manually synced to a given tempo map, using the “ Warp Samples” tool. Dfm 560es modem drivers for mac.
To adjust the realtime stretching algorithm, a number of presets can be used – or a custom setting created in the “Advanced” menu. Finally there are a number of new advanced audio processing commands to create groove quantize templates, to quantize audio, or to freeze time stretch and transpose using the high-quality offline time-stretch algorithms. Inside the MIDI Device Editor, external MIDI hardware can be defined as a device map and then combines with one or more graphic device panels.
These device panels allow for realtime control and automation, as well as snapshot automation. Custom device panels can be created to fit into the new User Panel of the Track Inspector or into the Channel Strip of the VST mixer.
The Device Editor comes with tools to create custom user panels that fit precisely into either the track inspector or the mixer’s channel strip. Of course, there may be more than one user panel for a given device. Yamaha Studio Manager and DM2000 Device Editor Cubase SX3 is the first version of Cubase to support Studio Connections, a new open standard defined by Yamaha and Steinberg to support deeper integration between hardware and software studio environments. Shown here is the Yamaha Studio Manager 2 main window, which can be opened directly from Cubase SX3’s device menu, when Studio Manager is installed on the same system. From Studio Manager, individual device editors can be opened by double-clicking the device icons. When assigned to a MIDI track, these editors can also be opened from the track inspector, the mixer or the track edit window.
The first implementation of Studio Connections in Cubase SX3 features Total Recall. Any or all settings of connected hardware devices can be saved within the project. When a project is opened again, these settings can be sent automatically or manually to connected hardware devices, potentially providing Total Recall for an entire studio. For more information on Total Recall and the Yamaha/Steinberg Studio Connections Initiative, please refer to the separate information provided in this product guide. Key Features & Benefits (Product Demo Favorites) Feature What it does Benefito Realtime Audio Warp A new realtime Timestretching algorithm has been implemented to offer realtime tempo and pitch editing Musical audio can now automatically follow a songs tempo and tempo changes. Individual parts can be transposed or tuned.
ACID® files can be imported directly into a project and instantly take on the song’s tempo. Complex tempo matching and audio quantizing tasks can now be done on the fly – in realtime with instant audio feedback. New Play Order Track Adds a new track to define a song’s formal structure and divide it into patterns.
Patterns can be arranged in one or more play order. A new play order can then be “flattened” into a new linear timeline.
The user is no longer tied into the linear structure of the timeline. Any existing arrangement can be divided into sections or patterns. This allows for vastly improved flexibility when experimenting with different song structures, arrangements or remixes. Instead of being tied into either linear or loopbased arranging, users can now work in both worlds at the same time. Inplace Editing A click on the “Edit Inplace” button opens a small key editor inside the project window for editing MIDI in context with other track types. Instead of working in multiple windows, MIDI events can now be edited directly from within the project window.
This allows for faster editing and for editing MIDI in context with audio or video. A huge time-saver! MIDI Device Maps/Panels External MIDI devices can be created or imported from VST Mixer Maps. Editing external MIDI devices is now an integrated part of Cubase again. This allows for realtime control, automation and snapshot automation.
Workspaces Takes snapshots of a complete window setup and stores the entire desktop into a workspace. Key commands can then be used to switch between workspaces. Organizing window layouts for single or multiple screens is a lot more powerful and easier to use. A major workflow improvement for every Cubase user. Studio Connections “Total Recall' Works in conjunction with Yamaha’s optional Studio Manager 2, which serves as a link between Cubase and external audio and MIDI hardware products that support the new Studio Connections standard.
Studio Connections means perfect integration of hardware and software. Use the flexibility of plugins on external hardware devices. Loading a project can recall an entire studio’s setup. Learn more about Studio Connections in the special FAQ section of this product guide.
External FX' A new tab in the VST Connections window is used to set up external hardware signal processors as plugins to be used in the VST mixer. Instead of having to use outboard mixers, Cubase SX users can now run their audio tracks and virtual instruments though external signal processors using the VST mixer. Hardware effects can be used like plugins. An external plugin within a FX channel can be used as an external effects send. Extended Freeze VST instrument freeze now has more options for freezing with or without insert effects. Audio channels now have a freeze button, too. In addition, overall performance of the freeze process has been improved.
Freeze is now much more powerful. And more efficient. Saves more CPU, works faster, and offers more flexibility, especially when working with many plugins and instruments. Dummy Plugin Replaces missing plugins when moving a project to a different system. Until now, it was difficult to move projects from one system to another, especially when plugins or VST instruments were missing.
In SX3, a dummy plugin replaces missing plugins. This way, the project can still be opened and edited without losing the connections to the original plugin, when that project is sent back to the original system later. Dummy Plugin Replaces missing plugins when moving a project to a different system. Until now, it was difficult to move projects from one system to another, especially when plugins or VST instruments were missing. In SX3, a dummy plugin replaces missing plugins. This way, the project can still be opened and edited without losing the connections to the original plugin, when that project is sent back to the original system later. Volume Envelopes Part-based volume automation, similar to original Cubase VST “Dynamic Events”.
Here’s an additional way of controlling volume for a part. The pen tool can be used to draw volume curves on parts which will be locked to the part and move with the part. Great for fixing level problems right inside the part without the need of using track automation. Color Coding for Tracks Tracks in the project window can now be color-coded, same color is applied to respective mixer channels. Provides more clarity and better orientation – especially when working on complex projects with many tracks and mixer channels. When no colors are applied, the track color is copied to all parts within the track. However, if parts have been colorized before, these colors are retained.
Audition Channel A separate audio output bus has been added to the VST Connections. This bus is used exclusively for previewing, editing and scrubbing audio. With a separate audition bus, audio can be monitored through separate monitors or through the same monitors but unprocessed, without having to reorganize the audio setup. Especially useful when working in a multichannel surround system or when working with multiple sets of studio monitors.
Audio Pre-Record of up to 10 minutes 10 minutes Records audio from the input of record-enabled tracks even before recording started. Never again, a great idea will be lost when audio pre-record is active. Audio recorded prior to record start can be revealed by enlarging the part to the left. A great feature, both for recording and overdubbing. Child-busses for VST Outputs Outputs Provides a sub-category of extra output busses linked to main output busses. In multi-channel applications, signals should often be routed to specific channels (front stereo, center mono, or surround stereo) bypassing the surround panners.
This can be achieved by setting up child busses in the VST Connections window. Alternative Audio Waveform Visualization Displays audio waveforms in project window with background color modulation. The standard waveform display often lacks clarity when working at small track heights and low dynamics. Background color modulation displays waveform dynamics across the entire track height, thus providing better orientation in certain project views. Improved Hitpoint Detection Offers better performance and more options.
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The hitpoint detection algorithm is now faster and more reliable. Presets for different audio material are provided. Hitpoints can be converted to audio warp tabs. Audio can be quantized on the fly. Overall, hitpoints and the new audio warp features integrate well and provide much deeper access to manipulating audio. Improved Hitpoint Detection Offers better performance and more options.
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The hitpoint detection algorithm is now faster and more reliable. Presets for different audio material are provided. Hitpoints can be converted to audio warp tabs. Audio can be quantized on the fly.
Overall, hitpoints and the new audio warp features integrate well and provide much deeper access to manipulating audio.