Electron/node Developer Needed For A Menubar App For Mac

Posted : admin On 14.08.2019
Electron/node Developer Needed For A Menubar App For Mac Average ratng: 5,7/10 2090 reviews
  1. Electron/node Developer Needed For A Menubar App For Mac

The works as follows:. On all platforms, the visibility state tracks whether the window is hidden/minimized or not.

Additionally, on macOS, the visibility state also tracks the window occlusion state. If the window is occluded (i.e. Fully covered) by another window, the visibility state will be hidden. On other platforms, the visibility state will be hidden only when the window is minimized or explicitly hidden with win.hide. If a BrowserWindow is created with show: false, the initial visibility state will be visible despite the window actually being hidden. If backgroundThrottling is disabled, the visibility state will remain visible even if the window is minimized, occluded, or hidden.

It is recommended that you pause expensive operations when the visibility state is hidden in order to minimize power consumption. options Object (optional). width Integer (optional) - Window's width in pixels. Default is 800. height Integer (optional) - Window's height in pixels. Default is 600.

However, this is just the developer's way of running an Electron app. When packaged for the public, the it will be installed like a normal program and opened like one, just by double clicking on its icon.

x Integer (optional) ( required if y is used) - Window's left offset from screen. Default is to center the window. y Integer (optional) ( required if x is used) - Window's top offset from screen. Default is to center the window. useContentSize Boolean (optional) - The width and height would be used as web page's size, which means the actual window's size will include window frame's size and be slightly larger. Default is false.

center Boolean (optional) - Show window in the center of the screen. minWidth Integer (optional) - Window's minimum width. Default is 0. minHeight Integer (optional) - Window's minimum height. Default is 0.

maxWidth Integer (optional) - Window's maximum width. Default is no limit.

maxHeight Integer (optional) - Window's maximum height. Default is no limit. resizable Boolean (optional) - Whether window is resizable. Default is true. movable Boolean (optional) - Whether window is movable. This is not implemented on Linux. Default is true.

minimizable Boolean (optional) - Whether window is minimizable. This is not implemented on Linux. Default is true. maximizable Boolean (optional) - Whether window is maximizable. This is not implemented on Linux.

Default is true. closable Boolean (optional) - Whether window is closable.

This is not implemented on Linux. Default is true. focusable Boolean (optional) - Whether the window can be focused. Default is true. On Windows setting focusable: false also implies setting skipTaskbar: true.

On Linux setting focusable: false makes the window stop interacting with wm, so the window will always stay on top in all workspaces. alwaysOnTop Boolean (optional) - Whether the window should always stay on top of other windows. Default is false. fullscreen Boolean (optional) - Whether the window should show in fullscreen. When explicitly set to false the fullscreen button will be hidden or disabled on macOS. Default is false. fullscreenable Boolean (optional) - Whether the window can be put into fullscreen mode.

On macOS, also whether the maximize/zoom button should toggle full screen mode or maximize window. Default is true.

simpleFullscreen Boolean (optional) - Use pre-Lion fullscreen on macOS. Default is false. skipTaskbar Boolean (optional) - Whether to show the window in taskbar. Default is false. kiosk Boolean (optional) - The kiosk mode. Default is false. title String (optional) - Default window title.

Default is 'Electron'. icon ( String) (optional) - The window icon. On Windows it is recommended to use ICO icons to get best visual effects, you can also leave it undefined so the executable's icon will be used. show Boolean (optional) - Whether window should be shown when created.

Default is true. frame Boolean (optional) - Specify false to create a. Default is true. parent BrowserWindow (optional) - Specify parent window. Default is null. modal Boolean (optional) - Whether this is a modal window. This only works when the window is a child window.

Default is false. acceptFirstMouse Boolean (optional) - Whether the web view accepts a single mouse-down event that simultaneously activates the window. Default is false. disableAutoHideCursor Boolean (optional) - Whether to hide cursor when typing. Default is false. autoHideMenuBar Boolean (optional) - Auto hide the menu bar unless the Alt key is pressed. Default is false.

enableLargerThanScreen Boolean (optional) - Enable the window to be resized larger than screen. Default is false. backgroundColor String (optional) - Window's background color as a hexadecimal value, like #66CD00 or #FFF or #80FFFFFF (alpha is supported).

Default is #FFF (white). If transparent is set to true, only values with transparent ( #00-) or opaque ( #FF-) alpha values are respected. hasShadow Boolean (optional) - Whether window should have a shadow. This is only implemented on macOS.

Default is true. opacity Number (optional) - Set the initial opacity of the window, between 0.0 (fully transparent) and 1.0 (fully opaque). This is only implemented on Windows and macOS. darkTheme Boolean (optional) - Forces using dark theme for the window, only works on some GTK+3 desktop environments. Default is false. transparent Boolean (optional) - Makes the window.


Default is false. type String (optional) - The type of window, default is normal window. See more about this below.

titleBarStyle String (optional) - The style of window title bar. Default is default. Possible values are:. default - Results in the standard gray opaque Mac title bar. hidden - Results in a hidden title bar and a full size content window, yet the title bar still has the standard window controls ('traffic lights') in the top left. hiddenInset - Results in a hidden title bar with an alternative look where the traffic light buttons are slightly more inset from the window edge.

customButtonsOnHover Boolean (optional) - Draw custom close, minimize, and full screen buttons on macOS frameless windows. These buttons will not display unless hovered over in the top left of the window.

These custom buttons prevent issues with mouse events that occur with the standard window toolbar buttons. Note: This option is currently experimental. fullscreenWindowTitle Boolean (optional) - Shows the title in the title bar in full screen mode on macOS for all titleBarStyle options. Default is false. thickFrame Boolean (optional) - Use WSTHICKFRAME style for frameless windows on Windows, which adds standard window frame. Setting it to false will remove window shadow and window animations.

Default is true. vibrancy String (optional) - Add a type of vibrancy effect to the window, only on macOS. Can be appearance-based, light, dark, titlebar, selection, menu, popover, sidebar, medium-light or ultra-dark. Please note that using frame: false in combination with a vibrancy value requires that you use a non-default titleBarStyle as well. zoomToPageWidth Boolean (optional) - Controls the behavior on macOS when option-clicking the green stoplight button on the toolbar or by clicking the Window Zoom menu item.

If true, the window will grow to the preferred width of the web page when zoomed, false will cause it to zoom to the width of the screen. This will also affect the behavior when calling maximize directly.

Default is false. tabbingIdentifier String (optional) - Tab group name, allows opening the window as a native tab on macOS 10.12+. Windows with the same tabbing identifier will be grouped together. This also adds a native new tab button to your window's tab bar and allows your app and window to receive the new-window-for-tab event. webPreferences Object (optional) - Settings of web page's features.

devTools Boolean (optional) - Whether to enable DevTools. If it is set to false, can not use BrowserWindow.webContents.openDevTools to open DevTools.

Electron/node Developer Needed For A Menubar App For Mac

Default is true. nodeIntegration Boolean (optional) - Whether node integration is enabled. Default is true. nodeIntegrationInWorker Boolean (optional) - Whether node integration is enabled in web workers.

Default is false. More about this can be found in. preload String (optional) - Specifies a script that will be loaded before other scripts run in the page. This script will always have access to node APIs no matter whether node integration is turned on or off. The value should be the absolute file path to the script. When node integration is turned off, the preload script can reintroduce Node global symbols back to the global scope. sandbox Boolean (optional) - If set, this will sandbox the renderer associated with the window, making it compatible with the Chromium OS-level sandbox and disabling the Node.js engine.

This is not the same as the nodeIntegration option and the APIs available to the preload script are more limited. Read more about the option. Note: This option is currently experimental and may change or be removed in future Electron releases. session (optional) - Sets the session used by the page. Instead of passing the Session object directly, you can also choose to use the partition option instead, which accepts a partition string.

When both session and partition are provided, session will be preferred. Default is the default session. partition String (optional) - Sets the session used by the page according to the session's partition string.

If partition starts with persist:, the page will use a persistent session available to all pages in the app with the same partition. If there is no persist: prefix, the page will use an in-memory session. By assigning the same partition, multiple pages can share the same session.

Default is the default session. affinity String (optional) - When specified, web pages with the same affinity will run in the same renderer process. Note that due to reusing the renderer process, certain webPreferences options will also be shared between the web pages even when you specified different values for them, including but not limited to preload, sandbox and nodeIntegration.

So it is suggested to use exact same webPreferences for web pages with the same affinity. This property is experimental. zoomFactor Number (optional) - The default zoom factor of the page, 3.0 represents 300%. Default is 1.0. javascript Boolean (optional) - Enables JavaScript support.

They can affect the total price of the product by a fixed amount or percentage. Any product can have custom variants and options – this can be configured in its product configuration. Custom variants and options can be created for products as required or non-required options. Udvalgte produkter.

Default is true. webSecurity Boolean (optional) - When false, it will disable the same-origin policy (usually using testing websites by people), and set allowRunningInsecureContent to true if this options has not been set by user.

Default is true. allowRunningInsecureContent Boolean (optional) - Allow an https page to run JavaScript, CSS or plugins from http URLs. Default is false. images Boolean (optional) - Enables image support. Default is true. textAreasAreResizable Boolean (optional) - Make TextArea elements resizable.

Default is true. webgl Boolean (optional) - Enables WebGL support. Default is true. webaudio Boolean (optional) - Enables WebAudio support. Default is true.

plugins Boolean (optional) - Whether plugins should be enabled. Default is false. experimentalFeatures Boolean (optional) - Enables Chromium's experimental features. Default is false. experimentalCanvasFeatures Boolean (optional) - Enables Chromium's experimental canvas features.

Default is false. scrollBounce Boolean (optional) - Enables scroll bounce (rubber banding) effect on macOS.

Default is false. enableBlinkFeatures String (optional) - A list of feature strings separated by, like CSSVariables,KeyboardEventKey to enable. The full list of supported feature strings can be found in the file. disableBlinkFeatures String (optional) - A list of feature strings separated by, like CSSVariables,KeyboardEventKey to disable. The full list of supported feature strings can be found in the file.

defaultFontFamily Object (optional) - Sets the default font for the font-family. standard String (optional) - Defaults to Times New Roman. serif String (optional) - Defaults to Times New Roman. sansSerif String (optional) - Defaults to Arial. monospace String (optional) - Defaults to Courier New. cursive String (optional) - Defaults to Script. fantasy String (optional) - Defaults to Impact.

defaultFontSize Integer (optional) - Defaults to 16. defaultMonospaceFontSize Integer (optional) - Defaults to 13. minimumFontSize Integer (optional) - Defaults to 0.

defaultEncoding String (optional) - Defaults to ISO-8859-1. backgroundThrottling Boolean (optional) - Whether to throttle animations and timers when the page becomes background. This also affects the. Defaults to true. offscreen Boolean (optional) - Whether to enable offscreen rendering for the browser window. Defaults to false.

See the for more details. contextIsolation Boolean (optional) - Whether to run Electron APIs and the specified preload script in a separate JavaScript context. Defaults to false. The context that the preload script runs in will still have full access to the document and window globals but it will use its own set of JavaScript builtins ( Array, Object, JSON, etc.) and will be isolated from any changes made to the global environment by the loaded page. The Electron API will only be available in the preload script and not the loaded page.

This option should be used when loading potentially untrusted remote content to ensure the loaded content cannot tamper with the preload script and any Electron APIs being used. This option uses the same technique used. You can access this context in the dev tools by selecting the 'Electron Isolated Context' entry in the combo box at the top of the Console tab.

Note: This option is currently experimental and may change or be removed in future Electron releases. nativeWindowOpen Boolean (optional) - Whether to use native window.open. If set to true, the webPreferences of child window will always be the same with parent window, regardless of the parameters passed to window.open.

Defaults to false. Note: This option is currently experimental. webviewTag Boolean (optional) - Whether to enable the. Defaults to the value of the nodeIntegration option.

Note: The preload script configured for the will have node integration enabled when it is executed so you should ensure remote/untrusted content is not able to create a tag with a possibly malicious preload script. You can use the will-attach-webview event on to strip away the preload script and to validate or alter the 's initial settings. additionalArguments String - A list of strings that will be appended to process.argv in the renderer process of this app. Useful for passing small bits of data down to renderer process preload scripts. safeDialogs Boolean (optional) - Whether to enable browser style consecutive dialog protection. Default is false. safeDialogsMessage String (optional) - The message to display when consecutive dialog protection is triggered.

If not defined the default message would be used, note that currently the default message is in English and not localized. navigateOnDragDrop Boolean (optional) - Whether dragging and dropping a file or link onto the page causes a navigation. Default is false. When setting minimum or maximum window size with minWidth/ maxWidth/ minHeight/ maxHeight, it only constrains the users.

It won't prevent you from passing a size that does not follow size constraints to setBounds/ setSize or to the constructor of BrowserWindow. The possible values and behaviors of the type option are platform dependent. Possible values are:. On Linux, possible types are desktop, dock, toolbar, splash, notification. On macOS, possible types are desktop, textured. The textured type adds metal gradient appearance ( NSTexturedBackgroundWindowMask).

The desktop type places the window at the desktop background window level ( kCGDesktopWindowLevel - 1). Note that desktop window will not receive focus, keyboard or mouse events, but you can use globalShortcut to receive input sparingly. On Windows, possible type is toolbar.

aspectRatio Float - The aspect ratio to maintain for some portion of the content view. extraSize - The extra size not to be included while maintaining the aspect ratio. This will make a window maintain an aspect ratio.

The extra size allows a developer to have space, specified in pixels, not included within the aspect ratio calculations. This API already takes into account the difference between a window's size and its content size.

Consider a normal window with an HD video player and associated controls. Perhaps there are 15 pixels of controls on the left edge, 25 pixels of controls on the right edge and 50 pixels of controls below the player. In order to maintain a 16:9 aspect ratio (standard aspect ratio for HD @1920x1080) within the player itself we would call this function with arguments of 16/9 and 40, 50. The second argument doesn't care where the extra width and height are within the content view-only that they exist. Sum any extra width and height areas you have within the overall content view. Calling this function with a value of 0 will remove any previously set aspect ratios.

flag Boolean. level String (optional) macOS - Values include normal, floating, torn-off-menu, modal-panel, main-menu, status, pop-up-menu, screen-saver, and dock (Deprecated).

The default is floating. See the for more details. relativeLevel Integer (optional) macOS - The number of layers higher to set this window relative to the given level. The default is 0. Note that Apple discourages setting levels higher than 1 above screen-saver. Sets whether the window should show always on top of other windows. After setting this, the window is still a normal window, not a toolbox window which can not be focused on.

progress Double. options Object (optional).

mode String Windows - Mode for the progress bar. Can be none, normal, indeterminate, error or paused. Sets progress value in progress bar.

Valid range is 0, 1.0. Remove progress bar when progress 1. On Linux platform, only supports Unity desktop environment, you need to specify the.desktop file name to desktopName field in package.json. By default, it will assume app.getName.desktop. On Windows, a mode can be passed. Accepted values are none, normal, indeterminate, error, and paused.

If you call setProgressBar without a mode set (but with a value within the valid range), normal will be assumed. buttons Returns Boolean - Whether the buttons were added successfully Add a thumbnail toolbar with a specified set of buttons to the thumbnail image of a window in a taskbar button layout.

Returns a Boolean object indicates whether the thumbnail has been added successfully. The number of buttons in thumbnail toolbar should be no greater than 7 due to the limited room. Once you setup the thumbnail toolbar, the toolbar cannot be removed due to the platform's limitation. But you can call the API with an empty array to clean the buttons. The buttons is an array of Button objects:. Button Object. icon - The icon showing in thumbnail toolbar.

click Function. tooltip String (optional) - The text of the button's tooltip. flags String - Control specific states and behaviors of the button. By default, it is 'enabled'. The flags is an array that can include following Strings:.

enabled - The button is active and available to the user. disabled - The button is disabled. It is present, but has a visual state indicating it will not respond to user action. dismissonclick - When the button is clicked, the thumbnail window closes immediately. nobackground - Do not draw a button border, use only the image. hidden - The button is not shown to the user.

noninteractive - The button is enabled but not interactive; no pressed button state is drawn. This value is intended for instances where the button is used in a notification. options Object. appId String (optional) - Window's. It has to be set, otherwise the other options will have no effect.

appIconPath String (optional) - Window's. appIconIndex Integer (optional) - Index of the icon in appIconPath. Ignored when appIconPath is not set.

Default is 0. relaunchCommand String (optional) - Window's. relaunchDisplayName String (optional) - Window's. Sets the properties for the window's taskbar button. Note: relaunchCommand and relaunchDisplayName must always be set together.

If one of those properties is not set, then neither will be used.

Atwood’s Law: any application that can be written in JavaScript, will eventually be written in JavaScript. proton native project - index.js Today we are going to take a look at and make a simple hashing app with it. Unlike Electron apps, apps built with Proton Native are actually native (hence the name) and not web based on chromium. Proton Native is like React Native but for desktop, It compiles to native platform code so it looks, and performs like native apps.

Windows install the build tools by running npm install -global -production windows-build-tools Linux you’ll need these libraries:. libgtk-3-dev. build-essential Mac You don’t need anything.

Now run npm i -g create-proton-app, and create-proton-app my-app to make a new project. Open the project directory with your favorite code editor, the directory should look like this. └───node modules ├───.babelrc ├───index.js ├───package.json └───package-lock.json index.js should look like this: As you can see it look like React/React Native File Just like any React or React Native Project, we import the react library and make a class component. The App element is just a container that holds the Window and Menu, the Window has three props; title (the window title), size (takes an object that contains the width and height of the window), menuBar (set to false because we don’t want a menu bar).

Before we start coding let’s install crypto using npm: npm i crypto We will use crypto to hash the text to md5.